It has a really high damage over time and simultaneously boosts both your strength and your intelligence stats. Enjoy! This has very little alternatives and I wouldn't honestly even bother with this set until you have the HQ Darksteel pieces. It is not the main recommended set as a result, Dark Knight is not even one of the most popular jobs on Eden, but Apocalypse is the most popular relic on the server, and for very good reason. But the biggest thing is that you now have drain attacks you give to yourself and party along with the ability to emergency heal party members, be very careful however do to the fact of increased hate from the monster you are fighting. To make up for the lack of Skill Speed on gear, this set replaces ten Direct This set would have 23.5% Haste in equipment, basically capping you while maintaining high +enmity in gear. Gimmick fights like JoL /DRG or JoP /WAR . Thats 100x8 = 800 damage. Happy to elaborate, i just need time to type it up. Dark Knight is a strange job while leveling, Scythe, the signature weapon, is actually really bad until level 60 and even casting spells is largely a waste of time. The Eden developers have been nice enough to tell us what is in the pipeline and what we can expect as future events, which allows us to plan out gear ahead of time. Warrior also gives you Provoke. Dark Knight/Equipment Guide | FFXIclopedia | Fandom the exact pieces used are just examples; any gear above the optimal sync Very expensive and very good, this food pairs super well with Apocalypse when spamming the attack hungry Catastrophe but also does great with Guillotine and basically anything. Might be good for you to look through those and then seek up to date sets after that: . Though if you have decent gear, you can probably tank Lv.10-15. In general, Dark Knights can use any type of blade weapons with a few exceptions. These substitutions are shown on the weapon and earring, respectively, but can Buying both the tome headpiece and the ring for On Eden currently, this effect is not coded so I would not recomend anyone buy or even look at this weapon. There's some validity to sliding Haste into this set if your using drain on cooldown for damage like against an HNM. Seeing as you don't get hasso till 50, War is your go to sub from 30-49 if you don't need Ninja for defenses. To be clear, this isn't tanking via hitting the mob with your scythe to keep hate while casting shadows - while that play style is valid, it doesn't perform differently than normal play and isn't as effective on most higher-level mobs. Notable Weaponskills: Rampage (DRK level 56). Warrior is the sub job you will use while leveling before Samurai comes into play. And if thats not enough to make you sub this, you get Meditate at Lv.60. enjoys progging, optimizing, and instructing others on the job, and has You can check your stats under an Rather than switching to blunt, the solution to skelleys in Sheol C is to have your White Mage toss a Banishga II after the your tank has gathered the mobs and done a tag. weapon from the fight, use it with Direct Hit melded in the third slot. I don't even get it sometimes. It's a misconception that Dark Knight has lower defense than warrior. Meld one Critical It's also very useful as a support job for Red Mage in end-game scenarios with Stun. While it should still perform within a couple The former has low delay of around 480, low damage and is available to other jobs such as Bst. Sniper Ring, Woodsman Ring, Life Belt, Swift Belt, Peacock Charm/Amulet and Haubergeon are some of the few very good equipments that you will be keeping all the way to lv75 become available. Aeonic Im working on lionheart for my runefencer. Dark Knight: Guide by Raenryong/Weapons - FFXIclopedia A+ skill means you will require less accuracy on gear at higher levels, freeing up more slots for Haste and Attack. General substat priority is followed with the exception of two Direct Hit melds Notable Weaponskills: None. This is a strong underrated Great Axe build, make sure to check it, and try it out. Every race also gets "Race Specific Equipment", or "RSE", that will boost a race's stats to equal, or possibly even surpass other races. Utsusemi doesn't help much unless the mob constantly spams dangerous AoE's that hit for about 1k+. Drain II at Lv.62 will actually work well at the start of fights, since you can actually drain. If you do not have a Bozjan resistance relic weapon, simply use any weapon Samurai sub also offers defensively utility in Seigan, which allows you to mitigate most incoming single target attacks. With Souleater up you would usually lose 12% of your HP with every auto attack, but when paired with Blood Weapon you will heal all of that HP back making it do no damage to you (this does not work on WSes). Please add anything if it is needed, and take away anything that is either untrue or not needed. With a brilliant buff to strength, dark magic skill, and boosting Souleater to consume 12% of your HP per hit is unbelievable. Equipment: High-end Armor Sets (Defensive/Magic), [Click header for High-end Armor Sets (Defensive) section], VI-4. Samurai not only gives you extra TP per hit, but a number of job abilities thatll just make you cry out in happiness. Category:Guides | Classic FFXI community | Fandom Where this weapon really shines though is the relic weaponskill, Catastrophe. Notable Weaponskills: Guillotine (DRK Exclusive, level 60), Spiral Hell (DRK level 68). ok so i'm not SU3 yet so most of that i cant use but going by that set it looks like WSD and STR augs are what i'm looking for now. General substat priority is followed with the exception of two Direct Hit melds Damage mitigation involves a mix of Utsusemi, Dread Spikes, and defensive gear. It also gives a huge amount of hate - 1300 Volatile Enmity which is about 2/3rds of a Provoke. Dont rely on it to save your hide until Lv.30 comes around. Having some trouble with my Entropy set atm. enough CRIT+SkS pieces to reach your desired GCD speed is perfectly adequate. Your AF flanchard (pants) is(are) very underrated. Physical Defense Bonus. Crossbow is exceptionally powerful at lower levels, if you have the proper crossbow and gear you should be able to hit harder and faster than your 2 hander by shooting bolts. If you choose Hume to be your Dark Knights race, you will greatly enjoy decent accuracy, attack, and magical damage. If the guides aren't up to date, typically there's newer gearsets noted towards the ends of the threads. Another little tip, but for those who have made their way in to Odyssey farming. Having above 1 in every elemental resist opens up the ability for you to 1/8th and 1/16th resist spells which I think is worth doing but some people don't. This is the recommended set for DSR and aligns nicely with each phase. This is also true of multihit weaponskills, but far less likely. I've been wanting to test out loxotic mace on DRK but not exactly sure where to start since we don't have access to black halo. You will at least need to have a Haubergeon, a pair of Sniper or Woodsman ring and a life belt by level 60. Essentially you won't really take damage with Dread Spikes up from auto attacks until it wears off. This can be heavily abused for strong burst cycles when paired with Souleater. What about the club that hits eight times per hit! With that, you can open a skillchain, let a friend weapon skill to close it, and then perform a second one either off that one, or with another friend. When you imagine a 2007 era Dark Knight, it may evoke images of Linkin Park playing in the background while Kraken Clubs are swingin and beating down an innocent Absolute Virtue. compatibility with the sets for other tank jobs. I know great sword for zerging and scythes for skillchaining. a 2.45 GCD rather than 2.50. Dark Knight Guide by Falaras | Classic FFXI community | Fandom Increases additional dark damage and physical attack while under the effects of Endark. GCDs over the whole fight vs 2.45. For T2 Odin, refer to this page for battle pattern and rewards. Haste is by far the most important stat in the game, especially if you are stacking it on top of other haste gear and buffs, so the DPS increase from +10% alone is absurd. re-allocating stats on the relic to switch between them. (Don't) Fear The Reaper: A Dark Knight Guide - FFXIAH Leather Belt+1. Dark Seal - Pretty good one point wonder, this works much like Elemental Seal where it gives you massive magic accuracy bonuses when casting 1 dark magic spell. and Minimum IL options enabled. You can mould yourself into any kind of Dark Knight you want from this point, since you have decent of every stat. Monks also sub Dark Knight sometimes for the unholy power of Souleater + Asuran Fists to end a fight quickly. An infinite amount of time! Overview of Job Abilities, Traits, and Spells. Your two-hour ability is pretty useless here, even in a problem situation. This post introduced me to your YouTube channel! FFXIclopedia is a FANDOM Games Community. Not that I would really ever recommend someone make a caladbolg99, unless they only really played DRK and wouldn't be making Liberator. This can be merited in a few different ways to transform the ability which will be covered in the merits section. Not sure of your augments of course but just to start get the Flamma head and feet +2 and see about getting an Utu Grip and Omen rings. haha yeah i know. These sets are specifcally for the Dragonsong's Reprise with an ilvl sync of Of course, if things look grim, nothing is stopping you from pulling out a one-handed Axe before using the ability, although that really depends on your skill with it. Bring a friend with you, as you will combat a notorious monster at this point. Your low strength and vitality can be made up by your Absorb line of spells. This is incredibly impractical for maintaining high damage output. So the chances of your eight punches ALL landing on a mob is rare. FFXIclopedia is a FANDOM Games Community. If you can, picking up a crossbow can really help. and our Dark Knight Guide 2022 Dream Ms Guide is not entirely linear in progression, some parts of the lower sections will supplement knowledge of the earlier sections i.e APQ from the Money Making Section will supplement levelling via apple roar from 108-174. Hidden Bonus: Increases physical accuracy too. "To strengthen themselves in battle, not only have these outlaw warriors mastered the ways of numerous weapons, but they have also acquired certain black magic spells to torment their enemies." Table of Contents: Abilities, Traits, Spell List, Combat Skill Ratings There's a whole food section at the bottom of this guide but it's worth mentioning to make sure to always use it, even on Colibri that steal your food. Also most of the time Souleater is either deleting the mob or the mob is unable to act when being attacked via stuns so it doesn't matter if it's facing you. Stun (37): Probably the most useful spell that Drk has, it has a .5 second cast time so it comes out fast and lets you stop a mob from doing things. Ninja also finds it useful to sub when soloing for Stun to give them a few moments in order for them to re-cast shadows in a pinch. I need a good DRK one, that can help explain why a Kentarch belt is better than an Ioskeha belt etc? user . Note the wrist from normal mode; this is necessary to drop all Skill Speed. overcap as a result in order to reach a 2.49 GCD speed. If you need more accuracy you can use items like Toreadors Ring and Aces Helm. Even so, its not all that good. Take the item to Mighty Fist and then talk to Raibaht. Can you imagine why? There are three very useful types of bolts you can, and should use. it takes longer for a Great Sword to reach 100%+ TP than using a Scythe). All FFXI content and images . Drain scales well and can be used as a strong magic nuke option at 75 even, allowing Drk to play a hybrid backline style not entirely dependent on physical damage. (Don't) Fear the Reaper: A Dark Knight Guide: Quetzacoatl: 6120: 982748: 3 weeks 4 days. Salvage will add the Ares set which also is.okay. Final Fantasy XI: Dark Knight Beginner's Gear Guide 2021 - YouTube This set replaces five Direct Hit X materia with Skill Speed in order to Two sets, only piece of JSE being +2 neck: How do other DRKs handle Sheol C mobs that resist slashing? The 2.40 prog set doesn't lose as much compared to the slower sets as the Dark Knight - FFXI Wiki I wouldn't use the set pictured as a guide of what exactly to wear, but options to combine into your own set to make one you like. Im kidding, of course. Dark Knight Guide - Endwalker 6.3 - Final Fantasy XIV - Icy Veins The second reason is the passive Store TP you gain off traits, which allows a scythe Drk to gain TP in 6 hits instead of 7, and a great sword Drk to gain TP in 7 hits instead of 8. Note: All weapons are being discussed for general usage, although I may reference more specific uses (zerging notably); this will be discussed in detail later. It has a decent defense rating at this level, and with spells can often take monsters down to one-hit KO range before they even reach you. sync by queuing into Alphascape V2.0 (Savage) with the Unrestricted Party and multiple early tier clears and top parses under his belt. Privacy Policy. Hit and one Skill Speed materia in the ring and two Critical Hit materia in the You badly need to be doing both if you care about this job. encounters. In actuality you are better off not casting this spell in most situations because the damage gained from just hitting the mob and generating TP the old fashioned way is just straight up better damage, but in some situations it is worth using. Well, some may argue that if you have spent your gil making a Caladbolg 99 instead of Ragnarok 99 chances are that you aren't intelligent enough to compete with a Borealis/OAT GS DRK. to receive a key item. Flexibility is the key to Dark Knights usefulness, in general the job struggles to keep up with the best DD jobs like Samurai or Warrior, but people still love to have them around just for the mixture of support and damage. CRIT+SKS piece if you wish to run a 2.45 GCD rather than 2.50. Was pondering what to make next down the road. Also check the general/widget tips. Following the path west, head to H-7. Believe it or not, this sub actually starts to work around Lv.30. My caladbolg is at level 90 already so Id just be doing the fun plate farming. Like I said, a cool concept. Not sure how many people have done this, but I wanted to master DRK on an alt, to have a new job to play with. This is a game changer, 10% haste is an unheard of amount of haste on a single item and it allows Dark Knight to effortlesly cap at 25% equipment haste while unequipping pieces of Haste gear for more STR, attack, accuracy, or other stats. do -10% PDT on cape instead of -dt you can drop defending ring for another moonlight. I appreciate the in-depth bossing section, as well as the miscellaneous tips you sprinkle in throughout the guide. I use 4/5 sakpatas in my hybrid. overcap as a result, indicated by red text on the melding screen. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. Determination. Now lets say, for example you deal that same damage, have 1000 HP, and use Souleater. Once you go past 300 skill, all you need to worry about is magic accuracy. For a better experience, please enable JavaScript in your browser before proceeding. Later on Sturmwind is a very powerful 2-hit WS and can really put the hurt on mobs; also because it's multi-hit it synergizes very well with Souleater. People typically ask for a recommended meriting order so I try to add one into these, personally I think its super subjective as your needs vary based on what you do, but here's my take: Desperate Blows 5 > Scythe Skill 8 > Critical Hit 4 > Dark Seal 1 > Diabolic Eye 4 > Souleater Recast 5 > Last Resort Effect 5 > HP 8 > STR 5. They can also use some crossbows. These are shown on the weapon and rings, indicated by red text in the melding menu. abbreviated by the community as UCOB. In Sky, the Dark Knight will be focusing more on stunning things like Meltdown, that can deal heavy damage to the party if not stunned in time. Anything said here is seriously exaggerated. Summary - The Gear Here is the best defense-wise for your level, the Courage and Balance rings are interchangeable and moreso since DEX+1 = ACC+1 since a previous update. If you have 2 Marches in your tank party you can shed off another 9%~ in equipment haste for more enmity. Replacing the on how Dark Knight utilizes each stat, visit the melding and stat priority page Anyway, in these levels, youll be doing mostly the same things. This comes at a cost of These sets are specifically for The Unending Coil of Bahamut (Ultimate), Remember, it wont work unless the monster actually has TP. FINAL FANTASY is a . Most of the time, focusing on accuracy, attack, dexterity, and strength-boosting equipment is your best bet. Souleater Recast - Lowers the recast of Souleater by a minute, putting it at 5:00 with full merits. speed is perfectly adequate. Personally I want to keep as much offensive pressure as I can in my PDT set so I just choose to swap in specifically PDT pieces. DRK is one hellova job to tackle for a guide. Also, if you or anyone else dont know yet, you can easily make gravitation, lvl1 skillchain, to MB Drain3 with, using weapon bash with af gloves then entropy. So all in all it is a way to make a drk a supportive DD in situations that you have a ninja or warrior tank that cant normally handle the amount of hate you generate, with a minor decrease in overall damage. This gives Other than the gloves, "Glass Cannons" is the polar opposite of Paladin. Remember that you have Weapon Bash as a fantastic ability to stop the mob from hitting you or unleashing a strong WS/spell. This set is intended for compatibility with the UWU set and does not require DRK has no Fencer and Last Resort haste doesn't apply to 1h build, so generally your 2h REMA will be better than Loxotic, unless its something like skeletons, where I think they resist slashing by 75% in C and they take bonus blunt damage. That's the inevitable direction that comment turns it, though. but if you really want to just flex this is the go to. In Dynamis, the Dark Knight will act as he does in parties, dealing damage and absorbing the mobs' stats. There's so much useful info in hereespecially for new players. I would recommend you stop shooting your Crossbow at this point and focus on swinging with your Scythe and dropping massive weaponskills. These sets are specifically for The Weapon's Refrain (Ultimate), abbreviated On the bright side, like most other damage-dealers, you can solo, or do Besieged and Campaign to get some experience. Other pieces have middling use, some are good accuracy swaps, some are good for Apocalypse sets, but overall they don't stand out. (Don't) Fear The Reaper: A Dark Knight Guide - FFXIAH With an enormous boost to strength, dexterity, accuracy, and attack power, it's one of the best things you could ever have. Twitch: https://www.twitch.tv/rikipediagamingMusic brought to you by the "Real Rosa" RosafarrelliCheck him out overe here:https://soundcloud.com/artfagsThis . Please note that race is the absolute last thing you should worry about when picking a job. Good guide. The only downside is their low vitality. As an Elvaan Dark Knight, you will be one of the deadliest of them all. Examples of fights you would use this on are Tiamat, KS99 Wyrm, and Bahamut. This is popular to use with Drain II ensuring you get a unresisted HP boost before you go out to Souleater something. Bonus" +10, "Save TP" +20, STR+15 Accuracy+5 Physical damage taken -5%, Enmity+15 VIT+15 "Store TP"+15 "Double Attack"+3%, DT -10% Occasionally negates MP cost Auto-Reraise Sphere: Reraise. Apocalypse - The king of Dark Knight weapons, this is the relic scythe and is probably the single biggest power increase a relic weapon can provide to a job. Absorb-STR, DEX, and TP are great spells that can help boost either stat where you need it most. Allot no Ranger is the sub job of choice before Warrior! As mentioned in the Blood Weapon paragraph, this can be combined with that ability for some crazy shit. clear the savage tier on the first or second week. Waist Piece. by the community as UWU. Whatever you do, dont use your Chaosbringer weapon that you get from finishing Dark Knight. . I want to make it clear that I do not hate Caladbolg or Torcleaver, though I do get mad when Torc decides to miss. helm. These three specific GCD speeds are chosen because they align well with 60- The guide is basically my attempt to make the information easier to digest and locate with convenience and also serves as a self-reflection of what I've learned in the past 1-2months. max-level content as well as suggestions for older ultimate-difficulty