At the bottom, you find a box that you have to open to collect the blueprint. Right next to them, youll find a couple of blue containers. In order to obtain this blueprint you have to find two Unknown stones and place them on a skull. Each blueprint from this group unlocks access to a new, high-quality part for the buggy (the perfect nitro, or suspension, to name few). To acquire the blueprint, you have to play the game. All Blueprints in Dying Light 2 - Pro Game Guides You will need to search around The Tower for Zeres bus. The Left Finger of gloVa is a blueprint found in a secret developer room in Central Loop that quite literally gives you a gun in your finger. Top 10 Dying Light Best Weapons for Zombie Slaying Key points of Dying Light - The Slums - Blueprints Areas where you can find the blueprints Areas where you can find the blueprints Natural Medkit The blueprint is inside one of the huts in the fishermen's village. To get the Right Hand of gloVa blueprint, you will need to go through some trouble. The blueprint is the only collectible inside the tower. The God Hammer blueprint can only be acquired while completing the Chasing Past quest, the same quest that rewards you with the Flap Clap blueprint. The blueprint is inside one of the buildings of the garm. After you successfully do this, a hand will pop out from the pot and will reward you with the Korek Machete 2.0 blueprint. Inside this workshop, youll find the blueprint on a. Look for a stack of wooden crates next to a stack of blue barrels - climb up over the crates and drop down behind them to find a blue box. Dying Light 2 - How to Unlock The Secret Parkour Challenges (Broomstick & Hoverboard) Next. These are all part of the Nightrunner Tools inDying Light 2, and players will need some of these blueprints to acquire the Easter Egg weapon blueprints listed below. During the mission First Assignment, youll come across a safe zone that is located north of the long highway turn. Jump inside and dive in. Squeeze through a hole in the fence, kill all the zombies and break the lock. When you pick it up, it will be automatically crafted, so do not worry . GTFO 2.0. The blueprint is on the ground right next to the train tracks, under one of the train cars. The blueprint can be found inside this office in a file cabinet. To get to the bottom, you have to kick around 20 times. To get this blueprint, you will need first to complete a side quest called The Thrill of the Chase. During this quest, you will need to make your way to the third floor, where youll be able to find the blueprint inside an office located in Adams Apartment. So here goes! Experimental Military Traction Part The blueprint is in the military crate inside the truck's trailer. This is different than finding the regular bow in Dying Light 2, which players acquire from one of the main story quests. Kaleb is a freelance writer for Screen Rant who regularly contributes to both of the Gaming Guides and Gaming Features sections. run back to the safe house and pick up 3,000 survivor points. During the quest, you will enter a workshop that is owned by the Cannibal. The blueprint is in the pumping station. Dripping Edge The blueprint is inside Adam's home which you visit while completing The Thrill of the Chase side quest. Exsanguinate The blueprint is inside a white crate near a building located at the base of the lighthouse. If you do not find the blueprint (screenshot 2) in the first hole, jump down into the other one and repeat the action. The blueprint is inside the barn in Jasir's Farm. This blueprint is inside a military container that can be found in an outpost that is located in the North West section of the map. The area east of this house is on the same level as its second floor. This site is not associated with and/or endorsed by the Warner Bros Interactive Entertainment or Techland. Dying Light | All Blueprint Locations | Map Genie Dying Light - All Blueprints Locations for all 100+ Blueprints that we've found so far! The blueprint is on a metal balcony at the top of the white tower. Once inside, make your way to a small room where youll be able to find the blueprint placed on a chair. Furthermore, there are several blueprints that are tied directly into the story and cannot be purchased or acquired by other means. Read Also: How to Solve the Garrison Electrical Station Puzzle in Dying Light 2 This activity leads us to activate an elevator on the ground floor of the VNC tower and proceed to press 2 in order to reach the roof, this is a fairly long trip and once we get out of the elevator, it is only necessary to take care of turning On the left, once this has been done, we are allowed to see a marker . Dying Light 2 - Easy Way to Farm a Ton of Uncommon Infected Trophies . Once players reach the rooftop of the building with the large antenna, they'll have to grab the extension cord from the teal power box, turn around and jump down from the board with yellow paint, land in the window of the floor below, then repeat the last two steps to reach a new floor where the other end of the cord can be plugged in. For instance, you can upgrade different weapons, create new throwable items, and even create new weapons from scratch. Getting such "luxuries" requires lots of crafting materials and one special component: blueprints. Keep heading west and climb to the higher area. In its surrounding area, there is a yellow van. If you are a passionate Blueprint collector in Dying Light, like we are, you will want to check out this schematic. Top 13 Best Dying Light Blueprints [2023] - eXputer.com Additionally, some blueprints can be acquired by completing sidequests, like the"Spark of Invention"sidequest acquired during the"Meet the People of the Bazaar"main story quest. For each blueprint, we are also going to mention the crafting requirements for it. Right next to one of the safe zones, there exists a warehouse. ), Alcohol (? Dying Light 2's Hardest-To-Find Blueprints, Dying Light 2 Black Screen After Ending: What It Is & How To Fix It, Dying Light 2 DLC Could Take Players To A Dark Castle In Elyseum, 10 Things To Do In Hogwarts Legacy Most Players Never Discover, Hogwarts Legacy: All Great Hall Field Guide Page Locations, How To Unlock Avada Kedavra In Hogwarts Legacy. Beware the toxic waste underwater that will damage your health, Given by Spike upon completion of First Assignment, A Mysterious Blueprint (Extraterrestial Chicken on a Stick), Uranophobic Fabaceous Ornithomancer Blueprint. On top of the tower. Login to track your progress Full Map to track your progress The blueprint can be found inside this yellow van. The blueprint is inside a large empty building. Follow the tunnels until you swim underwater and come out in a large chamber. Origami 101 - You can obtain this Blueprint after climbing the top of a high white tower. You will then need to jump on this pink cube to acquire the blueprint. Dying Light: All Blueprint Locations [2023]. UV Flashlight 4. Today, to help you save a lot of time, we are going to write down an in-depth Dying Light blueprint locations guide. A keycard from Jasir is required to unlock the container. In the Northeastern area of the map, there is a supply drop of Rais. In this guide i will explain how to get to secret techland room and get the "left finger of GLoVa" blueprint. On the ground floor of large Eurynomos Bank. Helluva Homerun The blueprint is in one of the rooms of the sewers located underneath the dam (you visit this place during the Power to the People side quest). Make your way to the Western Central Slums and visit the Railroad Overpass. Next, run around and entice some of the red spitting women enemies to chase you. The blueprint is at the top of a large white tower. Found inside of the Jaffar Wheelstation Garage, on a work desk, next to a blue locker. Blueprints | Secrets - Dying Light: The Following Game Guide Kaleb is a freelance writer for Screen Rant who regularly contributes to both of the Gaming Guides and Gaming Features sections. "Dig" out the hole closest to the shovel by kicking or otherwise damaging it until it reveals a pile of DVD's and the blueprint. The blueprint is a reward for defeating a boss - Thor. Equally you might imagine, they're dropped past various kinds of Infected, and they are an important resource (possibly second only to Military Tech) because they are used to upgrade blueprints throughout the game. Experimental Military Part - blueprints from this group are found always in the same circumstances, as they are acquired from boxes similar to the ones shown on the above screenshot. There exists a rocky area on the map at the side of the road, and you can find a blueprint behind the rocks inside a yellow box. Since Dying Light is open world, these blueprints are scattered all around the world, and you need to hunt them down. Top 10 Best Blueprints to Unlock in Dying Light 2 10. Sit down on that bed until the blueprint appears on the poster. Next:Dying Light 2: All Endings Explained. Search the area until you find a Brown Buss. Inside a small room of the electric station, you should find a chest with the blueprint inside. Special potion acquired only during Night Hunter Invasions by killing the other players that attack you and your friends. 3 from Driver tree, You need to buy the skill Mechanic Lvl. It's located in Central Loop at the Garrison zone. Remote C4 5. In the game, you will unlock a safe zone after completing a sidequest Goodnight Mr. Bahir. You will need the Military Keycard to open all of them - the card is given to Crane at the end of The Gathering story quest. There are tons of amazing mechanics in the game such as parkour, sliding, jumping from roofs to roofs and much more. This area is where side quest "Voltage" occurs. It's inside a mysterious box. There, you will meet a man named Ahmet, a former member of Rais Gang. The blueprint can be found on the top of the bus inside a yellow box. There, youll be able to find the blueprint on the top of a barrel that is right next to the generator. The blueprint is inside a mysterious box. Unlock this chest by using a lockpick to acquire the blueprint. Once there, you should spot a bunch of boxes piled one on top of each other, close to the buildings rooftop maintenance room. Dying light best weapon locations - secret weapons guide - WePlay Dying Light 2 Easter Egg Weapons: Mistress Sword Click to enlarge The next weapon can also be earned in the secret DOOM level, but is a little easier to find than the Dying Force gun. You need to kick the box a total of 75 times before it will finally open. About 5 or 6 blocks back from the gap on the floor, when you jump into the air, your head should hit an invisible block, revealing it above you. Turn left to approach a pink teddy bear. Dying Light Blueprint Locations At the time of writing, there existed a total of four locations in Dying Light. Upon meeting him, he will ask you to protect him while he searches for some ingredients. Found inside the safe after kiling Holler, Dive into the red liquid in the tank to find the blueprint on the bottom inside of the chest, In the hunting tower, in the locked chest (hard), On the second floor - in the desk drawer behind the doll, In the maintenance room of the fenced electric zone. The first three, Slums, Old Town, and Antenna, can be accessed in the base game. Make your way to the Jaffar Wheelstation Garage. Dying Light Guide - Weapon blueprint locations - Critical Hit All trademarks mentioned are the property of their respective owners. Make your way to the Bites Motel and head up to the second floor. Then, search for a small room near there area where Spike sits. Rewarded from completion of side quest Dulse, Purchase from the store as an Item of the Day, Rewarded from completing side quest Witch Queen, Rewarded from completing side quest Hunting Goon, Rewarded from completing side quest Kidney Punch, Rewarded from completing side quest Bring Me the Brain of Usain Bolter, In the safe zone - on the chair behind the table, in the corner of the room, In the second floor apartment - on the desk with the laptop near the open window, In Harran University - in the store room in the northwest section of the university on the desk next to the lamp, On the blue barrel against the wall on the ground under the building, On the workbench in the basement near a framed cat picture, Enter World 1-1 (Mario Easter Egg). The blueprint can be found on the second floor of this building inside a small wooden box. You need a military keycard from Jasir to open the crate. Inside the safe zone, you can find it on a wooden table that is under a shed with a red and white roof. Reinforcement 8. Venisia is a public relations professional, video game industry contractor, published author, freelance entertainment journalist, copy editor, a co-organizer of the Latinx Games Festival, and a member of the Latinx in Gaming and the Puerto Rico Game Developers (PRGD) community. Her passion is video games. She loves the adrenaline rush from a multiplayer match and understands the frustrations of a brand-new raid. Venisia finds immense value in gaming especially in the realm of mental health. Having trouble finding all those blueprints in Dying Light? Here's a helpful guide to all those locations! How to Unlock Hunted Outfit in Dying Light, How to Unlock Harran Rifle in Dying Light, 5 Pre-Emptive tips for surviving Dying Light: The Following, Techland Shows Off Dying Light 2 Graphics Comparison and Co-Op Play, New Dying Light 2 Trailer Shows Extended Look at Gameplay, Dying Light 2 Developer Interview: How Real History Shapes the Post Apocalypse, Components: Metal Parts (1), Duct Tape (1), Plastic (2), Batteries (2), Power Cable (1), Base Weapons: Police Baton, Crowbar, Military Shovel, Components: Metal Parts (1), Duct Tape (2), Plastic (1), Batteries (2), Power Cable (1), Base Weapons: Cleaver, Blade, Long Knife, Short Knife, Military Shovel, Components: Metal Parts (1), Herb (2), Alcohol (1), Blade (2), Gauze (1), Components: Metal Parts (1), Duct Tape (1), Nails (1), Blade (2), Gauze (1), Components: Metal Parts (1), String (1), Herb (1), Toxic Lichen (2), Gauze (1), Adds: Bleeding (Level 2), Electricity (Level 2), Components: Metal Parts (2), Duct Tape (1), Alcohol (1), Blade (2), Batteries (2), Electronics (1), Components: Metal Parts (10), Plastic (10), Tin Can (10), Electronics (5), Alcohol (10), Bolter Tissue (1), Adds: Bleeding (Level 2), Toxic (Level 2), Components: Metal Parts (1), Herb (1), Nails (1), Blade (2), Aerosol (2), Electronics (1), Adds: Electricity (Level 2), Burning (Level 2), Base Weapons: Pipe, Police Baton, Crowbar, Baseball Bat, Components: Metal Parts (1), Duct Tape (1), Aerosol (2), Batteries (2), Power Cable (1), Electronics (1), Base Weapons: Two-Handed Hammer, Pickaxe, Two-Handed Axe, Components: Metal Parts (2), Duct Tape (1), Household Supplies (1), Aerosol (2), Gauze (1), Base Weapons: Pipe, Police Baton, Crowbar, Military Shovel, Wrench, Small Hammer, Pick, One-Handed Axe, Baseball Bat, Components: Metal Parts (1), Duct Tape (1), Nails (1), Chemicals (2), Power Cable (1), Components: Metal Parts (20), Alcohol (10), Components: Metal Parts (1), Duct Tape (1), Household Supplies (1), Aerosol (2), Gauze (1), Components: Metal Parts (1), Nails (1), Herbs (4), Toxic Lichen (4), Gauze (1), Base Weapons: Short Sword, Blade, One-Handed Axe, Cleaver, Sickle, Long Knife, Pick, Wrench, Small Hammer, Components: Metal Parts (1), Alcohol (1), Household Supplies (1), Aerosol (2), Electronics (1), Toxic Lichen (2), Base Weapons: Short Sword, Blade, Pick, Sickle, Cleaver, Components: Nails (1), Blade (2), String (1), Herb (4), Gauze (1), Base Weapons: Two-Handed Hammer, Two-Handed Axe, Pickaxe, Components: Metal Parts (2), Duct Tape (2), Plastic (1), Chemicals (2), Power Cable (1), Base Weapons: Blade, Military Shovel, One-Handed Axe, Sickle, Cleaver, Long Knife, Short Knife, Components: Metal Parts (1), Herb (2), Underwater Algae (1), Toxic Lichen (2), Gauze (1), Adds: Electricity (Level 2), Toxic (Level 2), Base Weapons: One-Handed Axe, Police Baton, Baseball Bat, Military Shovel, Crowbar, Pick, Wrench, Small Hammer, Components: Metal Parts (2), String (2), Alcohol (1), Batteries (2), Electronics (1), Toxic Lichen (2), Components: Metal Parts (1), Duct tape (1), Plastic (2), Batteries (2), Power Cable (1), Adds: Bleeding (Level 1), Electricity (Level 1), Components: Metal Parts (1), String (1), Nails (2), Blade (1), Batteries (2), Electronics (1), Components: Metal Parts (1), Nails (2), Plastic (1), Batteries (2), Power Cable (1), Components: Metal Parts (1), String (1), Plastic (1), Batteries (2), Power Cable (1), Base Weapons: One-Handed Axe, Pick, Wrench, Small Hammer, Components: Metal Parts (1), Duct Tape (1), Nails (1), Aerosol (2), Gauze (1), Base Weapons: Police Baton, Baseball Bat, Crowbar, Components: Metal Parts (1), String (1), Nails (1), Aerosol (2), Gauze (1), Base Weapons: Short Sword, Two-Handed Sword, Blade, Khopesh, Machete, Cleaver, Sickle, Components: Metal Parts (2), Duct Tape (2), Alcohol (1), Batteries (2), Electronics (1), Toxic Lichen (2), Adds: Impact (Level 2), Burning (Level 2), Base Weapons: Short Sword, Two-Handed Sword, Khopesh, Machete, Blade, Cleaver, Sickle, Components: Metal Parts (2), Alcohol (1), Household Supplies (2), Chemicals (2), Aerosol (2), Batteries (1), Base Weapons: Two-Handed Axe, Two-Handed Hammer, Pickaxe, Components: Metal Parts (2), Duct Tape (2), Gauze (1), Herb (1), Toxic Lichen (2), Base Weapons: Two-Handed Sword, Short Sword, Machete, Blade, Khopesh, Cleaver, Sickle, Components: Metal Parts (1), Alcohol (1), Chemicals (2), Blade (1), Power Cable (1), Base Weapons: Two-Handed Sword, Two-Handed Axe, Two-Handed Hammer, Khopesh, One-Handed Axe, Pickaxe, Components: Metal Parts (1), String (2), Plastic (1), Batteries (2), Power Cable (1), Base Weapons: Short sword, Two-Handed Sword, Khopesh, Machete, Blade, Components: Metal Parts (2), String (1), Household Supplies (1), Gauze (1), Aerosol (2), Base Weapons: Short Sword, Two-Handed Sword, Khopesh, Sickle, Machete, Components: Metal Parts (2), Duct tape (1), Alcohol (1), Gauze (1), Blade (2), Base Weapons: Two-Handed Axe, One-Handed Axe, Pick, Pickaxe, Components: Metal Parts (1), String (2), Duct Tape (1), Blade (2), Gauze (1), Components: Metal Parts (1), String (1), Plastic (2), Chemicals (2), Power Cable (1), Components: Metal Parts (2), Alcohol (1), Nails (1), Blade (2), Aerosol (2), Electronics (1), Base Weapons: Short Sword, Two-Handed Sword, Machete, Khopesh, Components: Metal Parts (1), String (2), Underwater Algae (1), Toxic Lichen (2), Gauze (1), Components: Metal Parts (3), Duct Tape (2), Nails (2), Blade (2), Gauze (1), Base Weapons: Machete, Two-Handed Sword, Khopesh, Components: Metal Parts (2), Duct Tape (2), Alcohol (1), Blade (2), Batteries (2), Electronics (1), Base Weapons: Short Sword, Two-Handed Sword, Machete, Khopesh, Sickle, Blade, Cleaver, Components: Metal Parts (2), Duct Tape (1), Nails (1), Blade (2), Aerosol (2), Electronics (1), Components: Metal Parts (1), Herb (4), Toxic Lichen (4), Components: Metal Parts (1), Plastic (1), Batteries (1), Components: Metal Parts (1), Nails (1), Blade (1), Base Weapons: Short Sword, Blade, Two-Handed Sword, Machete, Khopesh, Components: Metal Parts (2), Duct Tape (2), Aerosol (2), Batteries (2), Power Cable (2), Electronics (1), Components: Metal Parts (1), Nails (1), Plastic (1), Batteries (2), Power Cable (1), Base Weapons: Wrench, Small Hammer, Pick, One-Handed Axe, Police Baton, Baseball Bat, Crowbar, Components: Metal Parts (2), Duct Tape (1), Household Supplies (2), Chemicals (2), Aerosol (2), Electronics (1), Base Weapons: Wrench, Pick, Military Shovel, Cleaver, Sickle, Components: Metal Parts (2), Alcohol (1), Aerosol (2), Batteries (2), Power Cable (1), Electronics (1), Components: Metal Parts (1), String (1), Household Supplies (2), Chemicals (2), Aerosol (2), Electronics (1), Base Weapons: Military Shovel, Wrench, Small Hammer, Pick, One-Handed Axe, Cleaver, Sickle, Short Sword, Blade, Components: Metal Parts (2), Duct Tape (2), Nails (1), Blade (2), Batteries (2), Electronics (1), Components: Metal Parts (1), Nails (1), Underwater Algae (1), Toxic Lichen (2), Gauze (1), Components: Metal Parts (1), String (1), Aerosol (2), Batteries (2), Power Cable (1), Electronics (1), Components: Metal Parts (1), Duct Tape (1), Plastic (1), Batteries (2), Power Cable (1), Base Weapons: Wrench, Small Hammer, Pick, One-Handed Axe, Components: Metal Parts (1), String (1), Nails (1), Blade (2), Aerosol (2), Electronics (1), Components: Metal Parts (1), Household Supplies (1), Chemicals (1), Base Weapons: Two-Handed Hammer, Pickaxe, One-Handed Axe, Two-Handed Axe, Small Hammer, Components: Metal Parts (2), String (2), Aerosol (2), Batteries (2), Power Cable (2), Electronics (1), Components: Metal Parts (1), Gauze (1), Aerosol (1), Components: Metal Parts (4), String (2), Blade (2), Aerosol (3), Electronics (3), Components: Metal Parts (2), String (2), Blade (3), Duct Tape (2), Components: Metal Parts (2), Chemicals (2), Electronics (2), Household Supplies (3), Power Cable (3), Components: Metal Parts (4), Tin Can (3), Electronics (2), Alcohol (2), Aerosol (3), Components: Metal Parts (1), Chemicals (1), Household Supplies (1), Components: Plastic (1), Chemicals (1), Household Supplies (1), Components: Alcohol (1), Flourescent Mushrooms (20), Components: Metal Parts (1), Chemicals (1), Alcohol (1), Components: Alcohol (1), String (1), Gauze (1), Components: Household Supplies (1), Tin Can (1), Flourescent Mushrooms (1), Components: Metal Parts (1), Underwater Algae (1), Herb (1), Flourescent Mushrooms (1), Components: Nails (1), Chemicals (1), Household Supplies (1), Tin Can (1), Components: Plastic (1), Household Supplies (1), Nails (1), Components: Household Supplies (2), Tin Can (1), Toxic Lichen (1), Components: Plastic (1), Chemicals (1), Household Supplies (1), Toxic Lichen (1), Components: Herb (5), Underwater Algae (1), Bolter Tissue (1), Components: Gauze (1), Herb (3), Bolter Tissue (1).
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